Setting : 1920×1080; DirectX 11; Maximum Quality; No-AA
In this DirectX 11 racing game, the Digital Alliance GTX 460 768MB is 10 FPS ahead of the HD 5830. That’s around 18% faster.
Digital Alliance GTX 460 768MB lags behind its adversary in this synthetic benchmark.
Microsoft DirectX SDK
When it comes to tessellation-enhanced 3D model rendering in Microsoft’s DirectX SDK, Digital Alliance GTX 460 768MB holds the upper hand.
Unigine Heaven 2.1
Even with “normal tessellation” setting, Unigine Heaven presents a tough challenge for both cards in our test. Digital Alliance GTX 460 768MB slides ahead of the Radeon HD 5830 by 5 FPS.
In our 1920×1080 MPEG4video transcoding scenario, Digital Alliance GTX 460 768MB finished the process significantly faster than the Radeon HD 5830. In 720×480 MPEG4 video transcoding test, however, both cards are almost equally fast.